Video Games Store

Thursday, 30 April 2009

Company of Heroes: Tales of Valor



Product Features

* 2-8 person multiplayer support via LAN or the Internet and New maps based on famous battles such as Villers-Bocage.
* 3 Immersive single player campaigns/storylines that utilize tank and infantry units, in both the Allied and Axis camps following D-Day.
* Direct Fire Control targeting system that allows players to aim and fire at any spot in real-time to capitalize on the changing battle conditions.
* New combat units available in multiplayer modes such as the all-terrain amphibious Schwimmwagen unit and the tank killing British air unit, the Hellcat.
* 3 New Multiplayer Modes: Become a tank commander in Panzerkrieg; Push back enemy lines in Assault; Defend against waves of attackers in Stonewall.

Amazon.com Product Description
Company of Heroes: Tales of Valor is the stand alone -- meaning it doesn't require an earlier game version -- expansion to the 2006 Game of the Year winner and highest rated Real-Time Strategy (RTS) franchise Company of Heroes. Featuring new campaigns to overcome, units to command, and battlefields to conquer, Company of Heroes: Tales of Valor delivers evolved gameplay mechanics and three episodic adventures containing 9 new missions, 3 new multiplayer modes, and new abilities to master.

Three Stories in One Game
Since the beginning of the Company of Heroes franchise, the stories that it has told have been born of the game's unique and engaging RTS experience. Focused on historically based, intense, small-scale WWII combat rather than the mega battles set in sci-fi or fantasy game worlds that are common to most RTS games, this allows players to experience both the fruits and follies of their battlefield decisions on an intimate level as they truly become part of the story. This approach to storytelling is taken even further in three separate single player campaigns built into Tales of Valor. Set during the historical battles following the Allied invasion of Europe on D-Day, these three -- Tiger Ace, Causeway and Falaise Pocket -- illustrate the struggles of both individual German and Allied squads from both the perspective of tank commanders and crew and field soldiers. Each campaign contains three missions, allowing players to immerse themselves in the gameplay and get to know their squadmates.

New Multiplayer Vehicles and Modes
In addition to its single player campaigns, Company of Heroes also features significant new multiplayer functionality. The first example of this are the variety of vehicles that players will have access to in multiplayer modes. These include, but are not limited to, the 'Schwimmwagon' an German amphibious vehicle used for reconnaissance missions and enemy troop harassment; the Hellcat, a sturdy Allied plane valuable in battling tanks from above; and the Kangaroo, a heavily armored, British troop carrier. The game also contains three new multiplayer modes which utilize both Allied and Axis forces. 'Stonewall' mode is a co-op mode where players work together to fend off invasion as they struggle to keep a town from falling under enemy control. 'Assault' mode challenges players to push the limits of the front line as they choose a unit, battle opposing enemy units and attempt to destroy the opposition's headquarters. And finally, 'Panzerkrieg' is an all out arcade style tank battle where every unit is out for itself.

Direct Fire Control
As an extension of Company of Heroes' focus on small-scale, but intense combat, Tales of Valor features a new optional targeting system known as 'Direct Fire.' Through this players can target exact spots on tanks or other vehicles, specific areas of the battlefield or even individual soldiers within a unit. This ultra specific targeting system allows players to get even closer to the action than in previous games, yet is toggle based, making it is easy for players to return to standard firing as you choose. 'Direct Fire' is available in all single player campaigns, as well as the 'Panzerkrieg' multiplayer mode.

Key Game Features:

* 3 Immersive Storylines - Take command of key soldiers and experience how they helped turn the tide of battle in some of the most historic clashes of World War II.
o Episode 1: Tiger Ace - Control Tiger Tank Ace Hauptmann Voss’s highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.
o Episode 2: Causeway - Command an American Paratrooper Company in the hours following the initial D-day landings.
o Episode 2: Falaise Pocket - Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army.
* Direct Fire Control - Not only can the player’s tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions.
* New Combat Units - New infantry and vehicles such as the Schwimmwagen and Hellcat will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Hellcat, a sturdy Allied plane is valuable in battling tanks from above.
* Conquer New Territory - New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield.
* 3 New Multiplayer Modes - New multiplayer modes to experience with your friends. Become a tank commander and square off in Panzerkrieg, choose a hero unit and join the battle to push back enemy lines in Assault, or team up and defend against waves of attackers in Stonewall.
* 8 Person Multiplayer Support - Game features 2-8 person multiplayer support via LAN or the Internet.

System Requirements:
Minimum Specifications:
OS: Windows XP SP2/Windows Vista SP1
Processor: SSE capable processor, 2.0 GHz Intel Pentium IV or equivalent or AMD Athlon XP or equivalent
RAM: 512MB XP / 1GB Vista
Graphics: DirectX 9.0c compatible 64 MB video card with Pixel Shader 1.1 support or equivalent and latest
manufacturer drivers
Sound: DirectX 9.0c compatible 16-bit sound card
DVD-ROM: DVD-ROM drive
Network: Broadband Internet connection for online play
Input: Mouse, keyboard



Product Description
Company of Heroes: Tales of Valor features new campaigns to overcome, units to command, and battlefields to conquer, Company of Heroes: Tales of Valor delivers evolved gameplay mechanics and 3 episodic adventures including 9 new missions, 3 new Multiplayer Modes, and new abilities to master. Command New Units - New infantry and vehicles such as the Schwimmwagen and Staghound will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Staghound is a highly maneuverable 4x4 Armored Car. Conquer New Territory - New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield. 3 New Multiplayer Modes - New multiplayer modes to experience with your friends. Become a tank commander and square off in Panzerkrieg, choose a hero unit and join the battle to push back enemy lines in Assault, or team up and defend against waves of attackers in Stonewall.
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World of Warcraft: Wrath of the Lich King Expansion Pack



Product Features
Edition: Standard

* This expansion pack REQUIRES the original World of Warcraft game and The Burning Crusade expansion pack in order to run
* World of Warcraft: Wrath of King Lich expansion pack for PC and Mac opens the new continent of Northrend
* Death Knight is Warcraft's first hero class and is available for any player with at least a level-55 character
* Northrend offers new environments, including Dragonblight, Grizzly Hills, Borean Tundra, and Howling Fjord
* New creatures inhabit the icy continent, such as Nerubian Viziniers, Plague Eruptors, Shoveltusks and Flesh Giants



Amazon.com Product Description
Fans of World of Warcraft, prepare for Blizzard Entertainment's next installment -- World of Warcraft: Wrath of King Lich. In this latest expansion, something is afoot in the cold, harsh northlands. The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. The necromantic power of the plague and legions of undead armies threaten to sweep across the land. Only the mightiest heroes can oppose the Lich King and end his reign of terror.

Enter the Death Knight
This expansion adds a host of content to the already massive existing game world. Players will achieve soaring levels of power, explore Northrend (the vast icy continent of the Lich King), and battle high-level heroes to determine the ultimate fate of Azeroth. As you face the dangers of the frigid, harsh north, prepare to master the dark necromantic powers of the Death Night -- World of Warcraft's first Hero class. No longer servants of the Lich King, the Death Knights begin their new calling as experienced, formidable adversaries. Each is heavily armed, armored, and in possession of a deadly arsenal of forbidden magic.

If you have a World of Warcraft account with a character of at least level 55, you will be able to create a new level-55 Death Knight of any race (if on a PvP realm, the Death Knight must be the same faction as your existing character). And upon entering the new world, your Death Knight will begin to quest to level 80, gaining potent new abilities and talents along the way. This expansion allows for only one Death Knight per realm, per account.

New Environments in Northrend Await
Journey through the remote, diverse lands of Northrend and explore Dragonblight, Grizzly Hills, Borean Tundra, and Howling Fjord. Named for bones of perished dragons and majestic shrines to the fallen creatures, Dragonblight is an arctic wasteland surrounded by dense forests.

Not everything is frozen in Northrend. The lush mountains of Grizzly Hills are the ancestral home to the furbolgs, who have grown accustomed to relative peace. Although their tranquility is being challenged by trappers, goblins, and ice trolls, Grizzly Hills remains a vast and dangerous wilderness.

The southwestern tip of Northrend is home to the sprawling Borean Tundra. The Horde has established a dominant presence in this icy portion of the continent and has formed a bond with the tuskarr, a walrus-like race of nomadic fisherman. Magical energy is afoot in the region, and it has caused increased tension.

High above the Great Sea at the southeastern tip of Northrend lies the Howling Fjord. Ancient mythology holds that a race of half-giant warriors, the vrykul, once inhabited the land, founding a prosperous civilization. They mysteriously vanished, leaving deserted villages and abandoned temples. In present times, the Alliance and the Horde have come to Howling Fjord to confront the Lich King. Strangely, this has prompted the return of the vrykul, who are attacking the Alliance and Horde settlements. Howling Fjord presents a difficult challenge on two fronts: withstanding the vrykul's onslaught and battling the evil Lich King.

A Multitude of Monsters
Strange and terrifying creatures inhabit the frozen continent of Northrend, such as Nerubian Viziniers, Plague Eruptors, Shoveltusks and Flesh Giants, to name just a few. Half-spider, half-humanoid, the viziniers utilize sorcery and high intelligence to emerge as the rulers of Nerubians' underground kingdom. The Plague Eruptors are walking corpses created by the Lich King's evil experiments to spread horror and chaos across the living world.

Massive curved antlers make it easy to identify the Shoveltusks. These grumpy beasts are very dangerous, territorial, and best left alone. The Flesh Giants are nothing short of nightmarish abominations. Cobbled together from the pieces of giant body parts, the Flesh Giants employ tremendous strength to carry out the Lich King's wishes.

The World of Warcraft: Wrath of King Lich expansion pack allows you to engage in epic siege warfare. The pack presents the first Hero class and allows you to transform your Death Knight's look with character customization that even include hairstyles and dances. You'll enjoy exploring the Northrend and all its environments and dungeons, filled with some of the deadliest creatures -- and greatest treasures -- on all of Azeroth.


System Requirements
Minimum Recommended
Operating System PC: Microsoft Windows XP or Windows Vista (with latest Service Packs)
Mac: Mac OS X 10.4.11 or newer
CPU PC: Intel Pentium 4 1.3 GHz or AMD Athlong XP 1500+
Mac: PowerPC G5 1.6 GHz or Intel Core Duo processor PC: Dual-core processor, such as Intel Pentium D or AmD Athlong 64 X2
Mac: Intel 1.8 GHz processor or better
Graphics Hardware PC: 3D graphics processor with Hardware Transfor and Lighting with 32 MB VRAM, such as an ATI Radeon 7200 or NVIDIA GeForce2 class card or better
Mac: 3D graphics processor with Hardware Transform and Lighting with 64 MB VRAM, such as ATI Radeon 9600 or NVIDIA GeForce Ti 4600 class card or better PC: 3D Graphics processor with Vertex and Pixel Shader capabilities with 128 MB VRAM, such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better
Mac: 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM, such as ATI Radeon X1600 or NVIDIA 7600 class card or better.
Memory PC: 512 MB (1 GB for Vista)
Mac: 1 GB PC: 1 GB (2 GB for Vista)
Mac: 2 GB
Hard Drive Space 15 GB of free space
All Platform Requirements Keyboard and mouse, required for controls. Other input devices not supported. Active broadband Internet connection required to play.
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Sony PlayStation 3 Blu-ray Disc Remote



Product Features

* gives you streamlined access to the PS3's Blu-ray Disc functions
* Bluetooth wireless technology
* compatible with all versions of the PlayStation 3


Product Description
Playstation 3's Blu-Ray Disc Remote is an elegant, sleekly designed controller for enjoying Blu-Ray discs on your PS3. The ergonomic design feels good in your hand and the Bluetooth connection lets you operate with no lag time. Features all the standard DVD remote functions: Chapter display/select A-B Repeat One-Touch Menu Control
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New Super Mario Bros.



Product Features

* Run, jump, and stomp your way through raging volcanoes, tropical islands, snowcapped peaks, and unimaginable challenges!
* Grab a Mega Mushroom and grow to incredible proportions, or smash through your foes in a blue Koopa shell!
* There are two multiplayer modes in New Super Mario Bros. -- Mario vs. Luigi and Minigames. In Mario vs. Luigi mode, it's brother vs. brother in a race for Stars.
* New Power Ups! You'll find classic power-ups like the Super Mushroom and the Fire Flower in the game, and there are some all-new power-ups that let Mario explore the Mushroom Kingdom like never before.
* New Moves! New Super Mario Bros. expands Mario's arsenal of moves to include some very powerful advanced techniques. If you want to uncover every secret in the game, you'll have to master them all.


Product Description
New Super Mario Bros. for the DS lets you play an updated version of the classic Super Mario Bros. world, with all-new moves taken from other hit Mario games. When Mario and Princess Peach are taking a walk, a bolt of lightning hits Mushroom Castle. Mario goes off to investigate, but he returns Bowser has kidnapped Peach! He'll track down Bowser on the classic, original Super Mario Bros. map with all the moves he's picked up in the other games. Throw turtle shells, butt-stomp to crack open floors -- you can even use the tanooki suit from Super Mario Bros. 3. Use the DS dual screen to see where you are on a map & play fun minigames. Also includes a two-player mode where Mario and Luigi race and compete for coins.
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Wednesday, 29 April 2009

Rock Band 2




Product Features
Platform: Nintendo Wii | Edition: Special

* Tour Challenges - mini-campaigns focused on the best songs by instrument, decade, genre, etc
* Quickplay - with prefab or customized characters that can play on any instrument. Make customizable set lists and organize your song lists in different categories
* Customizable Set Lists keep the music rolling and your band rocking in Quickplay mode
* Drum Trainer - gives you the fundamentals of different beats and fills, translating gameplay into real drumming skills
* Character Creator - new choices in clothing, accessories, tattoos, hairstyles, etc



Amazon.com

Continue Your Rock and Roll Fantasy

Rock Band 2 lets you and your friends take your band on an even more expansive and immersive world tour - in person or online - and continue your rock and roll fantasy.

Harmonix, deliver Rock Band 2, the next step to the platform that lets audiences of all ages interact with music in an all-new way. Rock Band 2 lets players vicariously jam out as some of the best guitarists, bassists, drummers and singers of all time.

Featuring a track list with more than 80 on-disc tracks from some of the most hallowed bands of the rock pantheon, Rock Band 2 by challenges rockers to master lead guitar, bass guitar, drums and vocals.

Key Features

* Take your band on an online-enabled World Tour mode, record albums, tackle the addictive Set Challenges, or even compete against other bands, either in your living room or halfway across the world, in the "Battle of the Bands" mode... plus all of the modes you know and love from the first Rock Band game!
* Rock Band 2 will ship with 2nd generation hardware: more durable, wireless drums with an expansion port to support cymbal pads and improved wireless Fender Stratocaster guitars - with multiple colors - that will let you rock harder and longer than ever before.
* Rock Band 2 pushes music simulation farther than it’s ever gone with a tool that actually teaches you how to play the drums in real life - or you can just have fun jamming and playing along to songs like an animal in the Freestyle Drum mode.

Track List

* Abnormality - "Visions"
* AC/DC - "Let There Be Rock"
* AFI - "Girl's Not Grey"
* Alanis Morissette - "You Oughta Know"
* Alice in Chains - "Man in the Box"
* Allman Brothers - "Ramblin' Man"
* Anarchy Club - "Get Clean"
* Avenged Sevenfold - "Almost Easy"
* Bad Company - "Shooting Star"
* Bang Camaro - "Night Lies"
* Beastie Boys - "So Watcha Want"
* Beck - "E-pro"
* Bikini Kill - "Rebel Girl"
* Billy Idol - "White Wedding Pt. I "
* Blondie - "One Way or Another"
* Bob Dylan - "Tangled Up in Blue"
* Bon Jovi - "Livin' on a Prayer"
* Breaking Wheel - "Shoulder to the Plow"
* Cheap Trick - "Hello There"
* Devo - "Uncontrollable Urge"
* Dinosaur Jr. - "Feel the Pain"
* Disturbed - "Down with the Sickness"
* Dream Theater - "Panic Attack "
* Duran Duran - "Hungry Like the Wolf"
* Elvis Costello - "Pump it Up"
* Fleetwood Mac - "Go Your Own Way"
* Foo Fighters - "Everlong "
* Guns N' Roses - "Shackler's Revenge"
* Interpol - "PDA"
* Jane's Addiction - "Mountain Song"
* Jethro Tull - "Aqualung"
* Jimmy Eat World - "The Middle"
* Joan Jett - "Bad Reputation"
* Journey - "Anyway You Want It"
* Judas Priest - "Painkiller"
* Kansas - "Carry On Wayward Son"
* L7 - "Pretend We're Dead"
* Lacuna Coil - "Our Truth"
* Libyans - "Neighborhood"
* Linkin Park - "One Step Closer"
* Lit - "My Own Worst Enemy"
* Lush - "De-Luxe"
* Mastodon - "Colony of Birchmen"
* Megadeth - "Peace Sells"
* Metallica - "Battery"
* Mighty Mighty Bosstones - "Where'd You Go"
* Modest Mouse - "Float On"
* Motorhead - "Ace of Spades "
* Nirvana - "Drain You"
* Norman Greenbaum - "Spirit in the Sky "
* Panic at the Disco - "Nine in the Afternoon"
* Paramore - "That's What You Get"
* Pearl Jam - "Alive"
* Presidents of the United States of America - "Lump"
* Rage Against the Machine - "Testify"
* Ratt - "Round & Round"
* Red Hot Chili Peppers - "Give it Away "
* Rise Against - "Give it All"
* Rush - "The Trees"
* Silversun Pickups - "Lazy Eye"
* Smashing Pumpkins - "Today"
* Social Distortion - "I Was Wrong"
* Sonic Youth - "Teenage Riot"
* Soundgarden - "Spoonman"
* Speck - "Conventional Lover"
* Squeeze - "Cool for Cats"
* Steely Dan - "Bodhitsattva"
* Steve Miller Band - "Rock'n Me"
* Survivor - "Eye of the Tiger"
* System of a Down - "Chop Suey "
* Talking Heads - "Psycho Killer"
* Tenacious D - "Master Exploder"
* Testament - "Souls of Black"
* That Handsome Devil - "Rob the Prez-o-Dent"
* The Donnas - "New Kid in School"
* The Go-Go's - "We Got the Beat"
* The Grateful Dead - "Alabama Getaway"
* The Guess Who - "American Woman"
* The Main Drag - "A Jagged Gorgeous Winter"
* The Muffs - "Kids in America "
* The Offspring - "Come Out & Play"
* The Replacements - "Alex Chilton"
* The Sterns - "Supreme Girl"
* The Who - "Pinball Wizard "


Rock Band 2
Grab the Mic
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Rock Band 2
Rock the Songs
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Rock Band 2
Give the Crowd a Show
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Product Description
Rock Band 2 offers an unparalleled, deeper, dynamic gameplay experience. This package includes a newly designed guitar and drum peripherals, with spiffier detail and a more realistic playing experience. These are all fully compatible with the original Rock Band instruments. The Guitar is sturdier, with a more precise strum bar, a built-in sensor allowing quick and seamless calibration, a retooled tilt sensor for improved Overdrive employment, a more realistic neck and body design, and quieter buttons. The Drums have an improved kick pedal with metal plate, velocity-sensitive drum heads, cymbal and hi-hat expansion ports, quieter drum heads and a wireless connection.

Classic, Developing and Emerging rock acts including Pearl Jam, Metallica, Allman Brothers, Motorhead, Devo, Jane's Addiction, Megadeth, Paramore, Modest Mouse Features AC/DC including Let There Be Rock Axl Rose debuts official new track, Shackler's Revenge from the album Chinese Democracy Includes Bob Dylan's Tangled Up In Blue This package includes a newly designed guitar and drum peripherals
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Pokemon Platinum



Product Features

* New characters add to the story
* Players can explore the new Wi-Fi Plaza
* Post battle videos
* New Battle Frontier
* Never-before-seen forms of powerful Pokémon



Amazon.com Product Description
Following the vast popularity of Pokémon Diamond and Pokémon Pearl, Pokémon Platinum is the newest in the core series of Pokémon games. Pokémon Platinum features a new story full of adventure, never-before-seen forms of powerful Pokémon – including the legendary Giratina's Origin Forme – and the Distortion World, a mysterious new world that suddenly appears in the Sinnoh region. In addition, with Pokémon Platinum up to 20 players can interact with other Pokémon fans from around the world in the new Wi-Fi Plaza, featuring mini-games and activities. Players can also enjoy the new features in the Global Terminal, such as posting battle videos using the new "Vs. Recorder." In addition, Pokémon Platinum features a new Battle Frontier, where the toughest Trainers can test their skills in new ways. Pokémon Platinum already has broken previous Nintendo DS sales records in Japan, selling more than 1 million copies in its first two days of release.

The Story
Team Galactic is up to its old tricks. This time, they've set their sights on the three Legendary titans of Sinnoh: Dialga, Palkia and Giratina. In this thrilling new Pokémon adventure, you'll encounter new characters, new schemes and new locations. Prepare yourself for an exciting excursion into the Pokémon world as you do your best to thwart Team Galactic's sinister plot.

Key Game Features:

* Put a stop to Team Galactic's plan involving the three Legendary titans of Sinnoh
* Leap from a piece of land suspended in midair and walk sideways or upside-down in the new Distortion World, where the powerful Giratina resides
* Challenge yourself in new ways in the Battle Frontier's five new Battle Facilities, each with its own rules and each run by one of five new "Frontier Brains," similar to Gym Leaders
* Meet new Team Galactic Commander Charon and the undercover detective Looker, who's pursuing Team Galactic
* Gather up to 20 players from around the world in the new amusement park-style Wi-Fi Plaza, and compete with up to three other players in a variety of new mini games
* For 1 player, or for up to 20 players via the Wi-Fi Plaza feature

Exclusive to the Nintendo DS
Pokémon Platinum Version comes bursting with new locations to explore and new characters to encounter, adding to the overall excitement of this fun-filled world. The game's enhanced storyline introduces you to Charon, a new Commander of Team Galactic, and an undercover detective nicknamed "Looker" who's investigating Team Galactic. Discover fascinating new locations, such as Distortion World, in which the normal rules of time and space don't apply, allowing you to walk sideways or even upside-down, as well as the Battle Frontier, containing five new Battle Facilities in which you can encounter thrilling new challenges. Connect with friends from around the world in the amusement park-style fun of the new Wi-Fi Plaza, where you can play games, take part in parades and even watch fireworks.



Product Description
Pokémon Platinum features a new story full of adventure, never-before-seen forms of powerful Pokémon--including the legendary Giratina’s Origin Forme--and the Distortion World, a mysterious new world that suddenly appears in the Sinnoh region. In addition, with Pokémon Platinum up to 20 players can interact with other Pokémon fans from around the world in the new Wi-Fi Plaza, featuring mini-games and activities. Players can also enjoy the new features in the Global Terminal, such as posting battle videos using the new “Vs. Recorder.” In addition, Pokémon Platinum features a new Battle Frontier, where the toughest Trainers can test their skills in new ways.

Product Description
The Pokemon Platinum Version is an additional chapter in the Pokemon franchise, expanding on the Pokemon Diamon/Pearl series with new elements to further enjoy the saga of Nintendo's "collect 'em all" RPG series. Much like Pokemon Yellow (Special Pikachu Edition), this version expands slightly on the series without being a full-blown sequel. Pokemon Platinum features a new story full of adventure, never-before-seen forms of powerful Pokemon - including the legendary Giratina's Origin Forme - and the Distortion World, a mysterious new world that suddenly appears in the Sinnoh region. In addition, with Pok mon Platinum up to 20 players can interact with other Pokemon fans from around the world in the new Wi-Fi Plaza, featuring mini-games and activities.
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Tuesday, 28 April 2009

ezJam Guitar for Wii Guitar Hero & Rock Band Wireless



Product Features

* One (1) guitar works with both Rock Band and Guitar Hero for the Wii
* For use with Guitar Hero III, Guitar Hero IV World Tour, Guitar Hero Aerosmith, Rock Band, Rock Band 2 all for Wii.
* 5 standard keys for adult hands and 5 smaller keys for child-size hands
* Strum bar, tremolo bar, whammy bar and tilt sensor for precision playing
* Blue finish, sturdy design


Product Description
The ezJam Combo Guitar for Wii is the first guitar controller for the Wii that works on both Guitar Hero and Rock Band. Wit ezGear¿s proprietary DC2 Dual Connect technology, the ezJam Combo for Wii contains everything you need to play either game in 1 stylish unit. The ezJam Combo is ultra-responsive to meet the most intense shredder¿s play, and comes with upgraded chrome strum bar, ezSpring chrome whammy bar, and multi-axis tilt sensor. The ezJam also includes our standard Supra10, 10 fret feature. Five (5) frets for big hands and 5 frets for smaller hands and younger shredders. The ezJam Combo includes the Guitar Controller, Rock Band wireless receiver, and neckstrap.

Product Description
Wii Combo Guitar/ GH III

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Mario Kart Wii with Wii Wheel



Product Description
Amazon.com

Drivers, start your engines!

Nintendo is bringing Mario and his friends with their finely tuned racing machines back and this time to the Nintendo Wii. With 3 different control styles and a Wii Wheel included in the box, Mario Kart Wii is bound to be the best in the series. The worldwide race is on with a whole new set of tricks, tracks, and ways to play! Place first in Grand Prix circuits or clear skill-based missions. Mario Kart Wii draws on courses and battle arenas from every game in the series – not to mention tons of new ones – the true king of the Mushroom Kingdom racing circuits will finally be crowned.

Mario and his friends are back and ready to race once again in Mario Kart Wii! Experience new tracks, enhanced Wii graphics, extraordinary gameplay and much more! Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas. Also included with Mario Kart Wii is the Wii Wheel! Now you can feel like your Mario and steering to avoid obstacles and doing incredible stunts - in the safety of your home of course.


Game Features:

* The Wii Wheel transforms the Wii Remote™ controller into a steering wheel that feels natural in anyone's hands, while the Wii Remote and Nunchuk™ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.
* Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Mii™ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.
* Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.
* Cruise new tracks and arenas or tour classic courses from Super Mario Kart™, Mario Kart® 64, Mario Kart®: Super Circuit™, Mario Kart®: Double Dash!!™ and Mario Kart® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.

Characters
Nintendo favorites Mario™, Luigi™, Peach™, Yoshi®, Donkey Kong®, Wario™, Bowser™ and Toad™, plus a host of new faces-including your own! Get into the game and put your Mii™ character behind the wheel.

Special Powers/Weapons/Moves/Features
Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie

Nintendo Wi-Fi Connection:
Keeping in the tradition of Mario Kart, Nintendo has pushed multiplayer racingeven further utilizing the Wii's built in Wi-Fi Connection. There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.


Product Description
Start your engines and race with Mario and his friends with their finely tuned racing machines in Mario Kart Wii. Use 3 different control styles with the Wii Wheel included in the box. The worldwide race is on with a whole new set of tricks, tracks, and ways to play. Mario Kart Wii draws on courses and battle arenas from every game in the series - not to mention tons of new ones. The true king of the Mushroom Kingdom racing circuits will finally be crowned. Experience new tracks, enhanced Wii graphics, extraordinary gameplay and much more. Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. You can have multiplayer races on any open courses or battle in arenas. Now you can feel like you are Mario and steering to avoid obstacles and doing incredible stunts.

Special Powers/Weapons/Moves/Features - Shake the Wii Remote to pull off a trick that will temporarily boost your speed. When riding a bike, gain additional speed by flicking the Wii Remote up and popping a wheelie Up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Wi-Fi Connection with 2 people playing locally


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Rhythm Heaven



Product Description
Amazon.com Product Description
If you've ever found yourself tapping your foot or fingers to an infectious beat, then this game is for you. Get ready to show off your instinctive sense of rhythm as the music of Rhythm Heaven challenges you to demonstrate your percussive prowess. Prove you have what it takes to keep the beat alive in this fun and engaging experience.

Synopsis
In Rhythm Heaven, you'll use your stylus to capture the beat of the music in a variety of mini games. Turn your DS system sideways to hold it like a book, and tap, slide or flick the stylus in time with the rhythm. The game's catchy tunes and charming characters make Rhythm Heaven a blast to play, and the array of rhythm games will test your musical abilities in a variety of ways as you do all you can to show that you've got the beat.

Key Game Features:

* Hold your DS system sideways like a book to follow along with the music as you tap out the beat with your stylus just like you would with your feet or fingers
* Tap, slide or flick your stylus to keep the rhythm of the game's music
* Demonstrate your rhythmic abilities in a variety of mini games
* Features music composed by Japanese music producer Tsunku
* For 1 player
* Easy-to-play action features catchy tunes and charming characters


Exclusive to the Nintendo DS
If you can tap your finger in time to music, you’ll get the hang of Rhythm Heaven in no time. Rhythm Heaven is a simple and infectious rhythm game that anyone can play. Players hold the Nintendo DS system sideways like a book and tap their stylus on the touch screen to the rhythm of the music. Players tap, slide or flick the stylus to hit the right beat. Rhythm Heaven features catchy tunes, charming characters, and a wide variety of rhythm games. Well-known Japanese music producer TSUNKU♂ helped direct Rhythm Heaven and composed the music for it.

Product Description
Rhythm Heaven is a simple and infectious rhythm game that anyone can play. If you can tap your finger in time to music, you'll get the hang of Rhythm Heaven in no time! Rhythm Heaven features original music in dozens of rhythm-based minigames. The music, created by legendary Japanese pop-star producer TSUNKU, is addictive and catchy. Even though the controls are simple to grasp, each minigame challenges the player's grasp of rhythm by throwing in interesting beats and off-beats. Some mini-games involve slapping a man's arm, flicking animals out of a garden, and zapping spaceships!
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Grand Ages: Rome



Product Description
Amazon.com Product Description
Raise massive armies and embark on epic campaigns to expand the Empire and take control of the known world! Engage in grand-scale city building and create magnificent cities with creativity and control like never before. Intuitive controls make it easy to launch bone-crushing combat missions and manage every aspect of your thriving civilization.

Build an Empire Worth Fighting For

After decades in exile, your family name has been all but forgotten in Rome. But the departure of the tyrant Sulla has changed everything, and Rome stands on the brink of a new era. Sides must be chosen as Caesar and Pompey battle for control of the Republic.

The stage is set for you to gain power and influence over one of the greatest civilizations in history.

Advanced Battle System
Take command of 18 different military units, including naval command, elephant cavalry, and mercenary forces. Recruit citizens of Rome, draft captured enemy forces, and pay foreign squads for their special skills. Defend and expand the Empire by land and sea with exciting RTS gameplay.

Intense Multiplayer
LAN and online multiplayer functionality with 6 different strategy modes Ð play competitively or cooperatively. Create buddy lists and challenge your friends to a battle, or use the matching system and take on an unknown foe with the same skill level. Advance your career and increase your rank from praetor to consul and beyond.

Epic Campaigns
Rub shoulders with Julius Caesar, Mark Antony, Cleopatra and more in a non-linear historical campaign featuring over 40 missions. Choose your own fate as you create and destroy alliances with more than 20 different historical figures. Celebrate your victories by erecting legendary monuments such as the Coliseum, Circus Maximus, the Pantheon, and more.

Complex Economy
Flow resources eliminate tedious micromanagement, giving you the freedom to create thriving cities with multi-leveled economic systems. Information overlays visualize the city economy and satisfaction of the people on every location on the map.
4X Real-Time Strategy

Explore
Journey to ancient Gaul, Britannia, Egypt, and more to colonize barbarians and establish new trade routes.

Expand
Stake your claim throughout the known world in the name of Rome! Help build the empire through military conquest and economic prowess.

Exploit
Natural resources are yours for the taking as you establish farming, mining, and logging operations. Raze barbarian villages for riches, labor, and property.

Exterminate
Destroy all who stand in the way of Rome's glory! Defend your territories by land and sea to secure peace and prosperity for the empire.

Military Units
Archers
Hastati
Berber Raiders
Gaul Berserkers
Triarii
Equestri
Nubian Warriors
Bow Maidens
Highlanders
Ballista
Praetorian Guard
Secutores
Gladiators
War Elephants
Teutonic Raiders
Catapults


Friends and Foes
Julius Caesar
Emperor Augustus
Marcus Tullius Cicero
Marcus Licinius Crassus
Pompey Magnus
Mark Antony
Cleopatra
Cato the Younger
Marcus Junius Brutus
Spartacus
And more!



Product Description
Raise massive armies and embark on epic campaigns to expand the Empire and take control of the known world! Engage in grand-scale city building and create magnificent cities with creativity and control like never before. Intuitive controls make it easy to launch bone-crushing combat missions and manage every aspect of your thriving civilization. After decades in exile, your family name has been all but forgotten in Rome. But the departure of the tyrant Sulla has changed everything, and Rome stands on the brink of a new era. Sides must be chosen as Caesar and Pompey battle for control of the Republic.The stage is set for you to gain power and influence over one of the greatest civilizations in history. Build an Empire worth fighting for! Featuring 4X Real-Time Strategy: Explore - Journey to ancient Gaul, Britannia, Egypt, and more to colonize barbarians and establish new trade routes. Expand - Stake your claim throughout the known world in the name of Rome! Help build the empire through military conquest and economic prowess. Exploit - Natural resources are yours for the taking as you establish farming, mining, and logging operations. Raze barbarian villages for riches, labor, and property. Exterminate - Destroy all who stand in the way of Rome¿s glory! Defend your territories by land and sea to secure peace and prosperity for the empire Set Your Sights on Domination!

Product Description
Raise massive armies, embark on epic campaigns to expand the Empire, and take control of the known world! Engage in grand-scale city building and create magnificent cities with creativity and control like never before. Intuitive controls make it easy to launch bone-crushing combat missions and manage every aspect of your thriving civilization. After decades in exile, your family name has been all but forgotten in Rome. But, the departure of the tyrant Sulla has changed everything, and Rome stands on the brink of a new era. Sides must be chosen as Caesar and Pompey battle for control of the Republic. The stage is set for you to gain power and influence over one of the greatest civilizations in history.

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Monday, 27 April 2009

The Sims 3



Product Description
Edition: Collector's
Amazon.com Product Description
The freedom of The Sims 3 Collector's Edition will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief. Create millions of unique Sims and control their lives. Customize their appearances and personalities. Build their homes - design everything from exquisitely furnished dream homes to quaint cottages. Then, send your Sims out to explore their ever-changing neighborhood and to meet other Sims in the town center. With all-new quick challenges and rewarding game play, The Sims 3 gives you the freedom to choose whether (or not) to fulfill your Sims' destinies and make their wishes come true.

Key Game Features:

* New Seamless, Living Neighborhood
o Explore the ever-changing neighborhood—and take your Sims to meet friends in the park, go on a date at the bistro, visit neighbors’ homes, converse with less-than-savory characters in the graveyard and more. Who knows what might happen?
o Admire the natural beauty of the beach, the mountains, and more.
* New Create a Sim Functionality
o Create any Sim you can imagine with easy-to-use design tools that allow for unlimited customization of facial features, hair color, eye color, and more.
o Fine tune your Sims’ body shape from thin to curvy to muscular.
* New Personality Traits
o Create over a million different personalities with traits such as evil, insane, kleptomaniac, romantic, and more.
o Influence the behaviors of your Sims with the traits you’ve chosen. Will you create a neurotic romantic with a heart of gold, or a geeky super-genius with an evil streak?
* New Unlimited Customization
o Everyone can customize everything—design and build your dream house and decorate it to fit your Sims’ personalities.
o Customize everything from floors to décor, shirts to sofas, wallpaper to window shades.
* New Gameplay That’s Rewarding and Quick
o Face short and long-term challenges and reap the rewards.
o Your Sims can pursue random opportunities to get fast cash, get ahead, get even, and more.
o Choose whether, or not, to fulfill your Sims’ destinies by making their wishes come true. Will your Sims be thieves, rock stars, world leaders? The choice is yours.
* Get Connected and Share Your Creations with The Sims 3 Online Community
o Get free bonus content—download Sims, outfits, furnishings, houses and more.
o Create and Share Sims, houses, movies and more with anyone.
o Join The Sims 3 community to share ideas with fans of The Sims from around the world.

The Sims 3 Collector’s Edition includes Exclusive bonus content:

* The Sims 3 game
* Exclusive 2 GB Plumbob USB drive and Carabiner
* Exclusive European Sports Car Download
* New The Sims 3 theme music
* Prima Tips & Hints Guide
* $10 in SimPoints to shop at The Sims 3 Store
System Requirements:
Minimum Specifications:
OS: Windows Vista (SP1)/Windows XP (SP2)
Processor: Vista - 2.4 GHz P4 or equivalent/XP - 2.0 GHz P4 or equivalent
RAM: Vista - 1.5 GB/XP - 1GB
Disc Drive: 8x DVD ROM or faster
Hard Drive: Vista & XP - 8 GB or more
Video Card: 128 MB Video Card with support for Pixel Shader 2.0. Supported video cards include: NVIDIA GeForce FX 5900, FX 5950, 6200, 6500, 6600, 6800, 7200, 7300, 7600, 7800, 7900, 7950, 8400, 8500, 8600, 8800, 9600, 9800, GTX 260, GTX 280 (GeForce FX unsupported under Vista); ATI Radeon 9500, 9600, 9800, X300, X600, X700, X800, X850, X1300, X1600, X1800, X1900, X1950, 2400, 2600, 2900, 3450, 3650, 3850, 3870, 4850, 4870; Intel Extreme Graphics GMA X3x00 series.
Other: Laptop versions of chipsets above may work, but may run comparatively slower.



Product Description
The Sims 3 lets you immerse truly unique Sims in an open, living neighborhood just outside their door! The freedom of The Sims 3 will inspire you with endless possibilities and amuse you with unexpected moments of surprise and mischief. Your Sims can roam throughout their neighborhood, visit neighbors’ homes, and explore the surroundings. They can stroll downtown to hang out with friends, meet someone new at the park, or run into colleagues on the street. If your Sims are in the right place at the right time, who knows what might happen?! New easy-to-use design tools allow for unlimited customization to make truly individual Sims. Determine your Sims’ shape and size, from thin to full-figured to muscular—and everything in between! Choose your Sims’ facial features, their exact skin tone, hair eye shape and color and select their clothing and accessories. Create realistic Sims with distinctive personalities. Select from dozens of personality traits and combine them in fun ways. The combination of traits you choose—brave, artistic, loner, perfectionist, klepto, romantic, clumsy, paranoid, and much, much more—help shape the behavior of your Sims and how they interact with other Sims. Your Sims can now rise above their basic set of every day needs. They are complex individuals with unique personalities. Build your dream house or design the ultimate home. Customize everything from floors to flowers, shirts to sofas, wallpaper to window shades. It’s fun and easy to change colors and patterns giving you endless personalization options. Or you can populate your Sims’ neighborhood with pre-designed buildings and furnishings. Which of your Sims will live in high-end mansions, cool bachelor pads, ultimate dream homes or low-cost cottages?

Product Description
Enjoy the freedom of creating unique Sims and immersing them in a living, open neighborhood where they can pursue short- and long-term wishes to reap rewards. Customize your Sims' appearances and choose individual personality traits to make them truly distinct. With unlimited design options, you can build everything from the ultimate dream home to a quaint beach cottage. The Sims 3 Collector's Edition will amuse you with unexpected moments of surprise and mischief; get you all these exclusive extras:


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Wii platform




Wii

Product Description
Amazon.com
Nintendo's Wii video game system (pronounced "we") brings people of all ages and video game experience together to play. This simple yet ground breaking idea is expressed not only though the system's evocative name, which is easily pronounced in a variety of languages, and suggests two players side by side, but also through its innovative list of features and extensive list of playable titles.

A Little Box With Plenty of Power
As with every console, much of the buzz surrounds the specs. The Wii boasts 512 MB of internal flash memory, two USB 2.0 ports, and a slot for SD memory expansion. The system’s technological heart -- a processing chip developed with IBM and code-named "Broadway" and a graphics chipset from ATI code-named "Hollywood" -- deliver stunning performance. And instead of a tray, Wii uses a single, self-loading media bay that plays both 12-centimeter optical discs used for the new system, as well as Nintendo GameCube discs.

Revolutionary Control
No bigger than a small traditional remote control, the wireless Wii Remote is a truly multi functional device. The magic of the Wii Remote's design lies within; acellerometers inside the controller measure movement in all directions and at all speeds. In a tennis game, it serves as your racket as you swing away. In driving games it serves as a steering wheel, allowing you to swerve to avoid obstacles or pickup power-ups. In first-person shooters, it acts as a firearm that you can point directly at an on-screen enemy. The controller also has a force feedback "Rumble" feature and an expansion port for use with accessories, such as the Nunchuck, which adds an analog thumbstick and trigger buttons. The system allows for up to four controllers to be linked at a time and utilizes standard Bluetooth wireless technology. For those who prefer the feel of a traditional controller an adapter is available that fits over the Wii's remote.

A Channel for Everyone
More than just a game machine, Wii also provides information and entertainment suitable for every member of the family. Some of the channels available include:

* Mii Channel - Miis are cute little caricatures you create to use as characters in a variety of Wii software. Store Miis on your Wii or load them onto your Wii Remote and take them over to a friend’s house to use on their Wii.
* Everybody Votes Channel * - The Everybody Votes Channel is packed with national and worldwide polls. Answer interesting questions and have your say. Up to six members of your family can vote. Just choose an answer and check in later to see the results.
* News Channel * - Wii might be great for games, but you can also use it to get updates on the latest news from across the Internet organized into easy-to-browse categories.
* Forecast Channel * - Your Wii can automatically update you on the weather from around the globe.
* Wii Shop Channel * - Download the Opera web browser and access games from classic consoles from the past. All you need is a Wii Points account.
* Virtual Console - Every Virtual Console game you download from the Wii Shop Channel appears in the Wii Menu as a separate Channel ready to select and play any time you like.
* Wii Message Board - Leave or receive messages for other family members on the calendar-based message board or use WiiConnect24 to send messages to people outside your home.
* Internet Channel * - Just download the Opera browser for 500 Wii Points and within minutes, you’ll be a professional sofa surfer, pointing-and-clicking your way around the web with your Wii Remote.
* Photo Channel - Show off all your digital photos on your TV. Just insert an SD memory card into your Wii and away you go.
* Disc Channel - The Disc Channel is backwards compatible with Nintendo GameCube, so you can play all your new Wii discs, along with all your classic Nintendo GameCube discs too!

Wii Sports is Included
This is what video games should be: fun for everyone. Wii Sports offers five distinct sports experiences, each using the Wii Remote controller to provide a natural, intuitive and realistic feel. To play a Wii Sports game, all you need to do is pick up a controller and get ready for the pitch, serve or that right hook. If you've played any of these sports before, you're ready for fun!

he Depth of the Nintendo Game Catalog
Each Wii comes with a game compilation called "Wii Sports," including tennis, golf, baseball and bowling games, that show off the console's intuitive new controller, but Wii also plays games developed specifically for it as well as fan-favorite games from Nintendo's 20-year-old library. Its drive is compatible with GameCube discs, and select Nintendo titles from the original NES of the 1980s all the way through the Nintendo 64 are available for download through the "Virtual Console" for $5 and $10 respectively. To support this backwards compatibility the Wii includes four ports for classic Nintendo GameCube controllers and two slots for Nintendo GameCube Memory Cards. As if that weren't enough, the Virtual Console will also make available a few titles from SNES console contemporaries, Sega Genesis and TurboGrafx 16.

Also, Wii utilizes Nintendo's newly-announced wireless feature, WiiConnect24. This worldwide feature allows players to receive content such as Wii Message Board messages sent from other Wii consoles, Miis, e-mails, updated channel and game content, and notification of software updates even while the console is on standby, keeping the fun going even when you are not online.

What's in the Box:

* Nintendo Wii Game Console
* one (1) Wii Remote controller with Wii Remote Jacket
* one (1) Nunchuk controller
* Wii Sports
* sensor bar
* power cord
* standard composite cable
* stand


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Sunday, 26 April 2009

halo 3



Halo 3 By Jeff Gerstmann, GameSpot
The Good

* Satisfying storyline that simultaneously provides closure while making you wonder what will happen next
* Four-player online co-op is a lot of fun
* Forge mode map editor lets you do some extremely crazy and unexpected things
* Web integration makes sharing new maps and custom modes easy.


The Bad

* Rewinding saved films doesn't work quite like you'd expect it to
* AI-controlled Marines can't drive to save their lives (or yours)
* Inevitable flood of prepubescent online players sure to hamper your enjoyment of the online modes.

( gamespot News )Regardless of how you felt about its cliffhanger ending, there's no denying that Halo 2 was a gigantic success that raised the bar for what we, as a game-playing society, expect out of a good console-based first-person shooter. In the years that followed, plenty of games attempted to duplicate the Halo formula, with varying degrees of success. But there's still nothing quite like the genuine item. Luckily for all involved, Halo 3 is a positively amazing package that offers extreme satisfaction across all of its different parts. Maybe now you can finally retire your Halo 2 disc and really move into the next generation of games.

Halo 3 is an interesting mix of established protocol and intriguing new stuff. For example, the gameplay doesn't stray too far from Halo 2, which, in turn, didn't exactly reinvent the original Halo. Don't take that as a negative, because it means that Halo 3 plays extremely well, with the same types of light tactical considerations that have made the series stand apart from other, faster-paced shooters. The balance between your guns, your grenades, and your melee attack has always given Halo a unique feel in the genre, and those same considerations apply today, both in the campaign mode and in multiplayer. You'll also have new weapons and items to consider, such as a host of Brute weapons. One example is the spiker, which is an exciting automatic pistol that fires quickly and decimates opponents, especially if you're holding a pair of them. Another is the mauler, which is a one-handed shotgun that can level enemies up close. You'll even find weapons so huge that your movement speed slows when you carry them. When you use these weapons, the camera pulls out to a third-person perspective so you can see your missile pod, plasma cannon, or flamethrower as it fires. And then there's the gravity hammer. Originally shown in Halo 2 (where it wasn't usable by the player), the gravity hammer is a large melee weapon that will wipe out most regular enemies in one swipe. Needless to say, it can be especially fun in multiplayer settings. The end result is gameplay that feels wholly familiar without retreading the same ground too heavily.

The campaign is structured in much the same way as past Halo games, with multiple chapters and effective streaming that ensures you'll see load times only between chapters. There are also lengthy vehicle sequences to break up the on-foot action. You'll pilot the classic Halo vehicles, such as the Ghost, a hovering one-person craft that's fast and deadly, and the Warthog, a dune buggy with a turret mounted in the back. You'll also see new vehicles, such as the Brute Prowler, which is a two-person vehicle with turrets. Like in previous games, the vehicles are fun to use. Also similar to previous games, the artificial intelligence can't drive very well, so if you're playing alone, you'll usually want to grab the steering wheel rather than the weapons.

The concept of "equipment" is new to the series. These deployable special items have a variety of effects. The most obvious example is the bubble shield: You (and your enemies) can walk through it, but bullets and explosions bounce right off. It's especially entertaining when your enemies use it, given that you can just walk through and bash them with the butt of your gun. You'll also find items that make your shields regenerate more quickly, and others that drain enemy shields and stop their vehicles dead in their tracks. These items also show up in multiplayer, where they're a little more interesting.

Halo 2's ending was widely criticized for being too much of a cliffhanger and leaving you with no sense of progress or resolution whatsoever. It's good news, then, that Halo 3's story doesn't suffer from that problem at all. It opens immediately following the events of Halo 2: The Covenant is on its way to Earth, continuing its religious zealotry and attempting to activate the floating space weapons known as Halos, which could destroy civilization as we know it. The Master Chief and the other Earth forces of the UNSC are in hot pursuit to stop them, with newfound allies such as the Arbiter coming along for the ride. We'll spare you the specifics because they're quite compelling and should be seen firsthand. All you really need to know if you're on the fence about Halo 3's campaign is that it's a delicate balancing act that manages to provide satisfying closure for the trilogy, make perfect sense of all the cryptic events in Halo 2, and leave you filled with anticipation for more adventures set in the Halo universe. Not bad for a game that will take most players between 10 and 15 hours to finish on one of four difficulty settings.

But you'll probably go through the campaign more than once, thanks to the inclusion of a strong co-op mode. Previous Halo games have let two players go through the campaign; Halo 3 ups that number to four players and lets you do the whole thing over Xbox Live, if you so choose. This is a really fun way to experience the campaign's nine chapters, and you can choose to go through them in any order, provided you've already played through it alone. Furthermore, this method of play (which you can also do alone) lets you turn on scoring in campaign mode, in which you earn points for kills and lose them for dying. This adds a sense of competition to the co-op, and there are also achievements associated with finishing chapters with high point totals. You can also customize the experience a bit by turning on a series of unlockable modifiers that open up as you collect hidden skulls. The skulls are stashed around the game, and some of them do things such as increase the amount of damage you'll need to deal to take an enemy down, remove the heads-up display and make your weapon invisible, and so on. This gives the story-driven section of the game some more replay value, although it doesn't get significantly more difficult as you scale up the number of players. Consequently, finishing the game on legendary difficulty is a breeze if you're rolling through with three experienced fellow triggermen.

In addition to the four-player co-op action, you can also play competitive solo and team-based multiplayer matches with up to 16 players on 11 different maps. There's a lot of depth to the multiplayer modes, ranging from simple stuff such as deathmatch and team deathmatch (still referred to as slayer and team slayer here), to more objective-based gameplay such as capture the flag. Another similar mode is called territories, in which the two teams fight to defend or attack various control points around the map. You'll also find a mode called infection, where a percentage of the players start as sword-wielding zombies and must convert the members of the other team by killing them, until only one non-zombie remains. Each of the maps can handle any of these game modes.

Like in Halo 2, you can customize these game types, and there's more to customize this time around. You can change things like starting weapons, the weapons that appear on the map, whether the motion sensor is active, the force of gravity, the game speed, whether the players all have active camouflage or not, and much, much more. The multiplayer is as strong as it has ever been thanks to the addition of new weapons and tweaks to old ones. Swords have been made much more interesting this time around: If two players run at one another with energy swords and attack at the same time, the swords clash and the players bounce off one another. This makes all-swords matches totally wild. The gravity hammer is also big fun in multiplayer matches, both because it crushes enemies that are foolish enough to get too close, and because you can smack incoming rockets to bat them away, which makes for an interesting game of baseball.

The weird thing about this last concept is that, with the addition of the Forge, you'll actually be able to build some sort of crude baseball variant if you want. Forge mode is a map editor, but not in the 3D modeling sense that you're used to seeing in PC shooters. You can't edit level geometry with Forge, but you can spawn, remove, and move objects and items around the level. All of the editing is done in real time, and you can pop in and out of edit mode by pushing up on the D pad. You can also play this mode with other players, letting everyone run around in edit mode to spawn Warthogs, rocket launchers, and whatever else is already on the map. On the surface, that doesn't sound so exciting. But in practice, it's a weird and potential-rich addition to the game because there are a ton of little secrets and tricks you can use to manipulate the objects in ways the developers may not have intended.

For example, take the fusion core. It's Halo's version of the exploding barrel, and by default, it blows up when you shoot it or drop it from a significant height. It also takes 30 seconds to respawn. You can modify it to respawn every 10 seconds and, with help from another player's rifle fire, you can coax it into respawning in midair, where it tumbles to the ground and explodes every 10 seconds. Naturally, if you surround that spot with more stuff that explodes, you'll have a fun little physics-based bomb that respawns and explodes every 10 seconds. If you've ever messed around with Garry's Mod, a similar physics-based toolbox for Half-Life 2, then you'll recognize this as a simplified take on that idea when you start using it for more than simply adding a few weapons to a map or moving spawn points around. Though many players probably won't get hooked on Forge tinkering, it's an extremely powerful addition that may just take over your life.

You'll be able to easily share your Forge creations with other players via a handy file-sharing system that lets you quickly send map configurations and gameplay types to your friends. You can also set a certain number of items as publicly shared, and users can go to Bungie's Web site to browse and rate the shared items. Additionally, you can flag items for download on that Web page, and the next time you fire up Halo 3, it'll download the items you've marked. It's a very slick interface that makes moving stuff around very easy.

You can also use the file-sharing options to send screenshots and saved films. Saved films are replays of action from any of the modes in the game, from campaign to multiplayer to Forge sessions. The game automatically stores the last 25 or so sessions, and you can choose to save them more permanently from there. Once you've got them, you can edit them down to key kills, weird single-player behavior, or the strangest Forge stuff you can come up with, and then save them for sharing, just as you would with a map or game mode. Much like Forge, the saved-films feature doesn't really sound like much, but Halo 3 is a very replay-worthy game, and you'll probably run into plenty of little moments that you'll want to save for posterity. Another nice touch is that the films aren't locked to one perspective. You can detach the camera from your player and fly anywhere on the map, or change it to any other player's view, as well. The only real issue is that rewinding and fast-forwarding are a little clunky. So if you've got something you want to save that's at the end of a 45-minute session, you'll have to hold down the fast-forward button for a long time to get to that moment, and if you miss it, rewinding can be a real pain, too. Once you've figured out the little idiosyncrasies of footage manipulation, it's not so bad.

Halo has always had a very strong artistic vision, and the graphics have always been just good enough to convey the necessary imagery without becoming huge technical powerhouses. That's not to say that the game isn't technically impressive, because it maintains a smooth frame rate throughout, and looks very sharp overall with plenty of great lighting and other nice effects. But the visual design overpowers its technical side and really stands out. Given that the game takes place in a wider range of locales than the previous two games, you'll see a lot of different, colorful environments, including deserts, snow, jungle settings, great-looking building interiors, and more. The enemies, many of which are returning from past games, also look great.

The sound in Halo 3 is a good mix of old and new, much like the rest of the game. You'll hear the familiar Halo theme music and variants thereof. You'll also hear plenty of great new music, including one suspenseful track with a heartbeat-like sound that manages to get your heart pounding as well. Most of the voice cast from Halo 2 returns to voice their respective characters, and they again turn in terrific and believable performances. You'll also hear a ton of combat dialogue, both from the marines that fight by your side as well as the enemies you're fighting, who don't seem to appreciate it when you kill one of their comrades. Our favorite line from the Covenant was probably "You've killed my brother for the last time," which is pretty hilarious.

As games start to consider user-generated content, it's becoming clear that more and more games will be ready to give you back just as much as you're willing to put into them. On the surface, Halo 3 is every bit the sequel you would expect it to be, in that it delivers meaningful upgrades to both the story-driven and competitive sides of the package. However, it's the addition of the Forge level editor and the saved films that give the game an even longer set of legs, legs that will probably keep you running at full speed until Bungie figures out where, exactly, to go from here.
( Patterns by www.gamespot.com )

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Street Fighter IV



Street Fighter IV – arcade review by Geraint Evans, GamesMaster UK

When the last ‘proper’ Street Fighter came out, almost 10 years ago, it’s safe to say that the fighters had lost much of their appeal and the fanbase they enjoyed during their heyday of the early ’90s. Street Fighter 3 3rd Strike didn’t exactly make much of an impact, with old favorites Ryu and Ken joining a bunch of weirdos and misfits many people couldn’t care less about. It was a beautiful, technical, stunningly animated fighter but it simply didn’t strike a chord with the masses. Had the fighting legend lost its way?

A little, maybe. One Alpha, VS or Marvel crossover too many perhaps? Could Street Fighter, godfather of fighting games, ever regain it status? After countless bouts with the arcade version of Street Fighter IV we can say a resounding, “YES”. For Fighter veterans, playing SF4 for the first time feels familiar – some might, justifiably, argue it’s a little too familiar. The old, 12-strong cast of original world warriors and bosses are back, from Ryu and Ken, Chun-Li and Blanka to Vega and Bison. They feel the same, their moves are largely the same (at least in execution) and anyone who grew up with the series will feel instantly at home. But thankfully there are some very important differences this time around – and every single one of them is a positive step forward.

To start with, any newcomers to the series, used to the ease of play of something like Soul Calibur needn’t be intimidated. Dragon-punching, spinning bird-kicking and executing the simpler two- and three-hit combos is now much, much easier and far less technical. The timing required to pull off special moves is far more generous and so the barrier to entry, for actually enjoying yourself against skilled opponents, has been lowered. It’s no longer about whether you can pull moves off, rather, will you use them appropriately or try to link them into more complex combos?

One example of this accessibility is the new focus attack. Rather than the tough and technical ‘Parry’ move from 3rd Strike, holding down both medium attacks will charge up a powerful blow as well as give you the opportunity to absorb an attack. Unleashing it will temporarily stun an opponent, giving you the opportunity for a free hit. There’s now a great fight-leveler too, so anyone taking a beating has the chance to make a dramatic Spice Girls-like comeback. Lose enough health, and your ‘Ultra’ is activated, which allows you to execute a last ditch super-powerful attack to get you back into the fight.

Perhaps Street Fighter’s biggest achievement, though, is in taking the classic 2D fighting template and making it relevant and exciting for gamers used to gorging themselves on next-gen stunners. SF4 is wonderful to behold in motion. The animations feel weighty, punches and kicks have real impact, and every fighter has been tweaked to inject a little more personality into each. Blanka is more aggressive and less cartoony for example, while Chun-Li is more fluid and graceful than ever before.

Changes in your favorite characters are more than skin deep too. Blanka, always one of the weaker characters, is now a much more worthy opponent. Heavyweight Zangief and E Honda (whose 360 rotational moves made them tough to get to grips with for novices) have also been beefed up, and are well worth revisiting. Capcom have done a great job rebalancing the characters and although there are still some discrepancies (Blanka’s annoyingly good actually, and Sagat’s just an absolute monster!) you can pretty much pick anyone from the character roster and be confident you’re not going to get an absolute pasting from worthless, Ken-abusing scum.

So we like it then and it’s by no means an exaggeration to suggest that this is up there with the greatest fighters ever made. It’s not in the slightest button-mashy like Soul Calibur, it doesn’t require the colossal 20 button commands from the likes of Dead or Alive and instead focuses on what’s important – simplicity, strategy and fun. Exactly what you need before you begin to master its hidden intricacies…

You'll Love

+ The interesting new characters

+ That it’s easy for everyone to learn

+ The satisfyingly meaty feel to the action

You'll Hate

- That the final boss Seth is a bit irritating

- The long wait for the console versions

- That we don’t have room in our houses for an arcade cabinet
( paterns by www.gamesradar.com )

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Friday, 24 April 2009

wii ski & snowboard




GameSpot editors Reviewed by: Justin Calvert

Less than a year after We Ski successfully opened its slopes for business, the aptly named We Ski & Snowboard remedies its predecessor's lack of snowboarding and also offers two brand-new mountains for you to play on. Snowboards don't change the game the way they should, and there aren't many new features to be found on the slopes, but there's plenty of fun to be had here for players of all ages.

After opting to play as either a Mii or one of the game's customizable characters, your first move from the main menu will likely be to attend the snow school. It's a slow process to play through the numerous lessons, each of which cover only a single move, but by the end you'll have mastered the mostly uncomplicated controls for everything from stopping and turning to landing huge jumps and performing spectacular tricks. New ground tricks that can be used to be string together high-scoring combos are a welcome addition, and they're easy enough to perform that, even when they're necessary to complete challenges, the difficulty level doesn't ramp up too significantly.
There are separate lessons for skiing and snowboarding at the school, but if you go there expecting the two disciplines to offer different gameplay experiences, you're in for a disappointment. The animation and the names of the moves and tricks are different, but the controls and the performance are not. In fact, the only noteworthy difference is that if you choose to play using the Balance Board, you need to rotate the peripheral 90 degrees from its regular orientation when you use it for snowboarding. Regardless of how you choose to go downhill, the Balance Board's functionality is again limited to shifting your weight to steer left and right. It works just fine, but it's disappointing that you can't control your speed or tricks in the same way.

After settling on a control scheme and learning how to play with it, you can choose to enter races, slaloms, and various trick-related contests directly from the main menu or to explore one of the mountains and participate in those events when you find them. The Jamboree Snow Resort is a lot like We Ski's Happy Snow Resort, but its busy slopes offer more varied challenges than those in last year's game. Artificial ramps, halfpipes, and grinding rails that look like the remains of roller coasters appear alongside mogul runs and winding slalom courses, and an impressive network of lifts transports you between slopes if you want to take in the view rather than use a map to move around the resort instantly. Relatively speaking, Mount Angrio is an untamed wilderness where challenges come in the form of wooded areas, rocky outcrops, huge drops from cliff faces, and even avalanches in a couple of spots. The only way up the mountain is inside a helicopter or UFO, and the only way down is on your skis or board.

In We Ski, you needed to explore the resort to find characters with challenges for you, but in We Ski & Snowboard the vast majority of them are waiting for you at the bottom of each mountain. As a result, exploration is a little less compelling this time around, but there are still photo opportunities, hidden runs, and secret characters to find if you take the time to search for them. On the flipside, not having to search for challenges means that it's much easier, for example, to play through all of a mountain's 10 races back-to-back if that suits your interest.
Races that pit you against a handful of other characters are among the most enjoyable challenges to complete in We Ski & Snowboard. Longer races that span multiple slopes are the most interesting because you often need to figure out the fastest route through certain areas before you can succeed. Other challenges include trick competitions on halfpipes, moguls, and slopes littered with ramps and rails, as well as various delivery missions that give you hints on where on the mountain you can find your target and then give you a time limit to do so. Slalom events and missions in which you have to collect items on your way down a slope are the most challenging, considering that they invariably require some trial and error while you memorize the locations of both the slalom gates and of the items you're aiming for. Overall, We Ski & Snowboard is a more challenging game than its predecessor, but it's rarely frustrating, and your progress is well rewarded with amusing unlockable costumes and equipment.
It's not possible to go online with We Ski & Snowboard, but you can show off your dinosaur-bone skis, your flying-carpet snowboard, or your samurai snow in split-screen mode at home with up to three friends who, as you explore the mountains together, are sure to be impressed by your unlockable outfit. Split-screen play doesn't suffer from the slowdown that it did in the first game, but when your peripheral vision is limited by the size of your screen area, it can be tough to keep track of challenge objectives and of each other if you're trying to go downhill as a group. The quality of the simplistic though charming visuals isn't adversely affected when you play in split-screen, though choosing to ski at night further compounds the lack of visibility.

We Ski & Snowboard's audio is functional but lacks the charm of the visuals. Sound effects, in conjunction with subtle controller vibration, do a great job of giving you feedback when you're skiing on different surfaces or pushing the limits of how sharply you can turn, but they're not enough to make the sound design interesting. You occasionally hear conversations between other skiers as you pass them, and resort announcements break up the monotony of the elevator music anytime you're near a lift station or anywhere else on the mountain that there are speakers. The soundtrack lacks the theme tunes from other Namco Bandai games that were present in the first game, which is a shame given that the Katamari Damacy music in particular rarely fails to raise a smile.
If you already own We Ski, it's difficult to justify the purchase of We Ski & Snowboard. The new mountains are fun to explore and there are plenty of challenges to keep you busy, but the introduction of snowboarding amounts to little more than a new set of animations and trick names. On the other hand, if you've yet to sample the delights of We Ski, this is undoubtedly the better game of the two. paterns ( www.gamespot.com )


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Wednesday, 22 April 2009



Wii Fit Review
Wii Fit will help you work up a sweat, but it's not as smooth and fun a workout as you'd probably like. By Randolph Ramsay,

( gamespot news )
The Good
• Balance board is a great new peripheral
• Exercises will help your balance and strength
• Beats the repetitiveness of going to the gym
• Some fun balance board games
• Pleasant presentation throughout.
The Bad
• No way to create your own exercise program
• You're forced to unlock most of the activities
• Some games are rather shallow
• Health and fitness assessments can be problematic
• Board is sensitive, but you can still cheat at exercises.

Wii Fit takes the whole concept of games as exercise to a new level with the inclusion of a balance board peripheral that can tell you on the fly exactly how well--or how poorly--you're doing with its various activities. As such, Nintendo is heavily marketing this innovative title as a mixture of fitness and fun, and for the most part it works. It's a decent alternative for those bored with the repetitiveness of going to a gym or too self-conscious to join a yoga or aerobics class. Unfortunately, Wii Fit is hamstrung by some odd omissions (such as not being able to create your own program from the available exercises) and questionable health advice, limiting its effectiveness both as a fitness tool and as a game.

At the core of the Wii Fit experience is the new balance board, an elegant-looking yet surprisingly sturdy peripheral which features several internal scales that can detect changes in weight and pressure as you're standing on it. The board--which is also quite hefty at roughly 8.8 lbs (4kgs)--interacts wirelessly with the Wii, and takes four AA batteries (which are included). The board has four rubber feet to help prevent it from slipping on smooth surfaces (and even comes with four extra feet that can be used to raise your balance board higher should you have thick carpet on your floors). Like the Wii Remote before it, the balance board is intuitive to use once you get into an exercise or game in Wii Fit, with its extreme sensitivity allowing it to pick up even the most minute shifts in weight. Its sensitivity only goes so far, however, with the board able to take only 330lbs (150kg) maximum weight, locking out the particularly robust from joining in on the Wii Fit fad.
Not that plus sizes need worry that they're missing out on a prime weight-loss opportunity. Despite its moniker, Wii Fit isn't a total fitness solution, with its included exercises focusing more on improving muscle tone and balance than on cardio and weight loss. What it does offer is a better way to track your weight, body mass index (BMI), and time spent exercising both within the game itself and from any other external activities, giving users a clearer picture of how their health is progressing over time. It's no more going to make you super-fit than Wii Sports is going to make you a tennis pro, but it can provide a strong anchor for a more expansive fitness regime should you have the motivation.
As a title focused on health, Wii Fit makes some fairly significant judgments about its users' fitness. This happens right from when your Mii is first registered with the game; after inputting a date of birth and height, you're asked to step on the balance board for a weigh-in (all guided onscreen by a cartoon version of the board). From the height and weight data, a user's BMI is calculated, with the user tagged as underweight, ideal, or overweight depending on the BMI score. A simple balance test then occurs (usually involving having to shift your balance to certain areas within a time limit) before your Wii Fit Age is displayed in large numbers on the screen. Only one Wii Fit Age result can be recorded daily, although you can practice the variety of balance tests as many times as you want.
It's here where Wii Fit could possibly become problematic for some. Judgments such as BMI and fitness levels usually come from doctors and health care professionals, not cartoon versions of a computer game peripheral--and Wii Fit frankly doesn't do a good enough job of explaining the science behind its measurements. While BMI, for example, is a well-established tool for measuring a person's ideal weight, Wii Fit fails to make players aware that variables such as muscle mass and age can significantly affect a score (giving an otherwise healthy person with more muscle an overweight rating, for example). The title also throws the term "metabolic syndrome" around quite often, stating people with poor balance and low health can suffer from it without ever explaining what it actually is. Although most users of Wii Fit will probably not take the game's BMI or fitness age calls too seriously, but there's bound to be some overanxious player who does.

n structure, Wii Fit is most reminiscent of the various Brain Training games on the Nintendo DS, with the title broken down into a series of exercises that players can do regularly to improve their health. These exercises are split into four different categories: yoga, muscle, aerobic, and balance. The yoga and muscle categories feel the most like traditional exercise, with 15 yoga poses and 15 muscle-toning moves to work through. Yoga poses range from the absurdly simple (standing still and breathing--yep, that's all) to the quite difficult and possibly lawsuit-in-the-making shoulder stand. It's a similar situation with the muscle-toning section, with basic lunges mixed in with more strenuous activities such as the parallel stretch and push-ups. Virtual trainers (you can choose from either male or female) guide you through the yoga and muscle exercises, offering praise or criticism depending on how well you're doing.

The aerobic and balance activities represent the fun side of Wii Fit with 18 games to choose from. The aerobic games include hula hoops, Wii Sports-like boxing, step dancing, jogging, and more. The balance activities are what most casual users of Wii Fit will first gravitate to, and include ski jump, ski slalom, snowboarding (where you have to turn the balance board sideways), a table tilt game where you have to use your shifting weight in a Mercury Meltdown-style challenge, and more.

You'll be anchored to the balance board for most of these exercises and activities, with the board giving you on-the-fly feedback on just how well you're performing. Each activity features an onscreen indicator showing you where your weight should ideally be placed, with Wii Fit assigning you a score based on how well you've managed to keep your balance or shift your weight to the appropriate areas. In this, the board is a remarkable piece of tech, with even the slightest quiver of your feet registering as a shift in balance. But while the board is extremely sensitive when it comes to weight, it can't actually track what you're doing with your upper body. This means you can easily "cheat" your way through most of the exercises by simply shifting your weight to where Wii Fit indicates it should be. It's even easier to cheat in the few activities where you don't use the board at all. In jogging, you're supposed to either tuck the Wii Remote into a pocket or hold it in your hand while running on the spot, but you can achieve the same effect by simply waggling the Wii Remote.
But as with any form of exercise, you won't get real results by cheating. Wii Fit's list of yoga and muscle exercises do have the potential to tone muscles and improve balance with regular use, although with only 30 moves in total, it'll get old rather quickly. It's puzzling, then, that Wii Fit initially locks most of the exercises, with time spent using the title the only way to unlock them. New activities are unlocked roughly every 10 minutes of use, which means you'll need five or six hours of Wii Fit play time before you get full access to all of its activities. And any unlocked activity can only be played with the profile that gains it. That means if you have several people registered on the one console, all of them would have to unlock the activities individually. What's even more baffling is the lack of an option for players to create their own workout programs by stringing exercises together. That means you can't choose, let's say, four yoga, three muscle, and two aerobic exercises to create a tailored half-hour program. Instead, you'll have to select an activity using the Wii Remote, perform it, jump back into the main menu, select another activity, and so on. It's jarring, and certainly not the smooth workout experience many were probably expecting from Wii Fit.
This strange lack of functionality extends to the "fun" parts of Wii Fit--the aerobic and balance games. There are scant few multiplayer options in this title, meaning players can't directly take on family and friends in any of the games (two-player jogging being an exception). Considering Nintendo's strong social push with the Wii, this is a strange move. Thankfully, most of the games are quick affairs, although it's still annoying to have to kick all the way out to Wii Fit's main menu to select another Mii to play with. Some of the games themselves are rather shallow, too, and will fail to excite most people after a couple of weeks. Perhaps the best game of the bunch is the table tilt game, which becomes increasingly difficult and can really push your balance control.
Wii Fit's presentation is typical Nintendo, which is to say that it's clean and cheery for the most part. The title looks best with its aerobic and balance games, with a player's assortment of Miis taking centre stage. The character models used for the fitness trainers are rather low-definition, however, and are functional rather than impressive. In-exercise audio is also bland in an elevator-music type of way, although thankfully it's not the thumping dance music you hear blaring out of most gyms. Online is nonexistent here, but the game does feature a Wii Fit Channel function which allows you to check your progress and compare it to other Miis on your Wii without having to start up the full game.
Wii Fit's included exercises do have the potential to positively impact your health, but thanks to its lack of exercise options, poor support for multiplayer, and shallow health advice, this title isn't a gaming fitness revolution. What it does do is serve as a great introduction to the very impressive balance board, a peripheral which is already being lined up for use in other games. But for a game that's being marketed so heavily on fitness and fun, Wii Fit is a little underweight in both.
( www.gamespot.com )


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